Built from the ground up to be a 3D system, XPression also fully supports 2D workflows, including clips, and seamlessly composites real-time 3D animation with media assets.
XPression supports multiple broadcast video I/O formats and hardware from a wide selction of I/O card vendors
XPression supports video formats from SD all the way to UHD. Changing the video output is as easy as changing the I/O card
Scale broadcast video across multiple XPression outputs in real time and synchronize them with each other to populate massive video walls
XPression’s font engine gives you the tools to type in any language in any orientation, while toggling between 2D and 3D text for ultimate flexibility
Build graphics from XPression 3D primitives or import your own models from today’s most popular 3D design programs
Use still images, video clips, reflection maps, bump maps, refraction maps, gradients, and live inputs to create multi-layered materials with blending modes in the Materials Editor
Create Animation Controllers with object keyframes, organize them on a Scene Director timeline, and trigger them at different times, manually or automatically
Automate and add intelligence to your XPression scenes with Visual Logic
Add Scenes as Take Items by dragging them directly into the Sequencer
Binding data to your XPression scenes is easy with the XPression DataLinq™ Server – a powerful, yet easy-to-use data management tool